Yesterday's compensation story generated a flood of good feedback. I've reworked the policy extensively based on this feedback. Although you'll see that the basic idea is the same, it's been refined a lot thanks to my readers, and it's almost completely rewritten.
The process feels a lot like open source. It's not really the source code in this case, it's the blueprint for making a software company which I'm developing, in the open, with feedback and enhancements sent in by a community of contributors. I wrote a bit about Open Blueprint Companies here.
You’re reading Joel on Software, stuffed with years and years of completely raving mad articles about software development, managing software teams, designing user interfaces, running successful software companies, and rubber duckies.
I’m Joel Spolsky, co-founder of Fog Creek Software, a New York company that proves that you can treat programmers well and still be highly profitable. Programmers get private offices, free lunch, and work 40 hours a week. Customers only pay for software if they’re delighted. We make Trello, insanely simple project management, FogBugz, an enlightened bug tracker designed to help great teams develop brilliant software, and Kiln, which simplifies source control. I’m also the co-founder and CEO of Stack Exchange. More about me.