[A picture of private offices at Fog Creek Software] Alert! This ancient trifle retrieved from the Joel on Software archive is well-past its expiration date. Proceed with care.

Joel on Software


by Joel Spolsky
Saturday, June 07, 2003

Steve Pavlina has written up some great business tips for shareware and games developers.

Steven Den Beste: “Citydesk cannot be beaten.” [Well, not without knowing the cheat codes.]

Ellen Ullman's new book The Bug is a terrific novel about a programmer coming unravelled because of a killer bug nicknamed The Jester which seems to only appear at the worst possible times. Highly recommended. (There's a bug in the book, too, probably left in as a reward for real programmers. I don't want to spoil it for you so I'll describe it in an HTML comment right here.)

Have you been wondering about Distributed Version Control? It has been a huge productivity boon for us, so I wrote Hg Init, a Mercurial tutorial—check it out!

Want to know more?

You’re reading Joel on Software, stuffed with years and years of completely raving mad articles about software development, managing software teams, designing user interfaces, running successful software companies, and rubber duckies.

About the author.

I’m Joel Spolsky, co-founder of Fog Creek Software, a New York company that proves that you can treat programmers well and still be highly profitable. Programmers get private offices, free lunch, and work 40 hours a week. Customers only pay for software if they’re delighted. We make Trello, which lets you organize anything, together, FogBugz, enlightened issue tracking software for bug tracking, and Kiln, which provides distributed version control and code reviews. I’m also the co-founder and CEO of Stack Exchange. More about me.

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