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July 17: New York, NY:
Fog Creek Open House 5:00pm 535 8th Ave, 18 Floor |
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Wanted: Google Engineering Opportunities
at Google Inc. (Mountain View, CA 94043 / New York, NY 10011 / Santa Monica, CA 90401).
See this and other great job listings at
jobs.joelonsoftware.com.
2002/11/08This item ran on the Joel on Software homepage on Friday, November 08, 2002I thought that I'd be relaxing this week, after shipping FogBUGZ 3.0 on Monday. I figured I'd come in late, spend a couple of hours posting some articles I have backlogged for Joel on Software, catch up on the translation effort, and maybe take off the afternoons to see movies. Murphy had other plans. The number of users trying the free online version of FogBUGZ surged to unheard of levels, and the server didn't handle it very well, necessitating a last-minute rearchitecting of the way the trial server creates private databases. Hopefully that is fully in place now and the trial server should be rock solid. In a perfect world, should we have load-tested the trial server before going live? It seems like "best practices," right? Maybe not. Let's assume load testing costs 4 engineer days which seems about right to me. Fixing the server to handle the code actually did cost 4 engineer days. I need a table.
If we have no information about whether the server is going to survive the load, i.e., there is a 50% chance it will fail, the expected cost with load testing is 6 days as opposed to 2 days without load testing. Hmm, cheaper not to load test. That is, unless the cost of failure is higher than 4 days work. The actual cost of failure was that some people couldn't get into their trial databases for about an hour before we noticed and kicked the server. Probably no big deal; worth 4 engineer days. I may have drawn the wrong conclusion; maybe one of those people who lost interest was considering a site license for 300,000 IBM employees. But still, you need some kind of economic model to decide where to spend your limited resources. You can't make sensible decisions reliably by saying things like "load testing is a no-brainer" or "the server will probably survive." Those are emotional brain droppings, not analysis. And in the long run we scientists will win. At Fog Creek we do calculations like this all the time. For example, a lot of our internal utilities and databases are really pretty buggy. The bugginess causes pain, but fixing the bugginess would cost us actual money. It's not worth spending an engineering day to fix a problem that wastes 30 seconds of someone's time once a month. This only applies to software for internal consumption. With the software that we sell, those tiny incremental improvements are the whole reason our software is better and can compete in the marketplace. In other words: with internal software, there are steeply diminishing marginal returns as you fix smaller and smaller bugs, so it is economically rational for internal software systems to be somewhat buggy, as long as they get the job done. After that bug fixes become deadweight. With commercial software in highly competitive markets (like software project tracking) virtually all your competitive advantage comes from fixing smaller and smaller bugs to attain a higher level of quality. That's one of the big differences between those two worlds. FogBUGZ sales are through the roof, which is nice, of course, but it means that the usual 5% of people with weird configuration issues who need help are taking up a lot more time than usual. And no matter how perfect your SETUP or your web site, you always get phone calls from potential customers who just want to chat with a human for 10 minutes and then they'll buy. OK. All in all, it's been busy and hectic when I was hoping for a quiet week. Ah well. My new book is here! Apress has just published a new collection of 36 essays from Joel on Software, aptly named More Joel on Software. Get yours today! Available from Amazon.com or wherever fine cheese is sold. About the Author: I’m your host, Joel Spolsky, a software developer in New York City. Since 2000, I've been writing about software development, management, business, and the Internet on this site. For my day job, I run Fog Creek Software, makers of FogBugz—the smart bug tracking software with the stupid name, and Fog Creek Copilot—the easiest way to provide remote tech support over the Internet, with nothing to install or configure. Enter your email address to receive a (very occasional) email whenever I write a major new article. You can unsubscribe at any time, of course. |
I'm your host, Joel Spolsky, a software developer in New York City. Since 2000, I've been writing about software development, management, business, and the Internet on this site. More about me.
There's a complete archive of everything going back to 2000. The home page is reserved for minor, ephemeral thoughts, but occasionally I write a longer article. You can sign up to receive email whenever this happens at the bottom of this page. We also have one of those RSS thingamajiggies. If you don't know what that is, consider yourself lucky.
This site is actively translated by volunteers around the world into more than thirty languages.
Want to hire great developers? Looking for a job that doesn't suck? Over 200,000 great programmers read my job board at jobs.joelonsoftware.com.
Have feedback? There are several popular discussion boards on this site: Joel on Software
Business of Software Design of Software .NET Questions TechInterview.org CityDesk FogBugz Fog Creek Copilot You can also email me directly, although my mailbox is an official disaster area.
For my day job, I'm the CEO of Fog Creek Software, a bootstrapped software company in New York, NY.
We also make Fog Creek Copilot, which lets you control someone else's computer (with their permission, of course) over the Internet. It's the best way to fix someone's computer problems remotely. There's nothing to install, it's simple as heck, and it works through any kind of firewall, NAT, or proxy situation with zero configuration. More
If you're in college, Fog Creek Software has a very cool paid internship program (last year's interns developed Copilot in one summer). We also run a Software Management Training Program, an intensive two year program for college graduates to learn about managing high tech that combines a Masters in Technology Management with extensive hands-on experience in a variety of positions.
Wondering what it's like to develop software at Fog Creek? The documentary Aardvark'd covers the story of the development of Copilot. It's available on DVD.
Fog Creek co-founder Michael Pryor has his own site on Technical Interview Questions.
© 1999-2008 Joel Spolsky. All Rights Reserved. Linking, quoting and reprinting
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