Joel on Software
Feb 24: Miami:
Future of Web Apps

Wanted: Sony PlayStation: Build Tools Engineer at Sony Computer Entertainment America (Foster City, CA). See this and other great job listings at jobs.joelonsoftware.com.

2002/06/10


This item ran on the Joel on Software homepage on Monday, June 10, 2002

So far I've got volunteers for 22 languages -- cool! The articles are starting to come in. Everything will be reviewed by a second copy editor before I post it.

If you are fluent in a language other than English and would like to help out, there are still lots of great opportunities. If you only have a small amount of time, why not copy edit a single article? (Copy editing basically means proofread it, correct any spelling or grammar mistakes, and rewrite anything that is not written clearly enough.) If you have more time, you can translate an article or two. Pick your favorite. If you're really ambitious, you can sign up for the 4-part Painless Functional Specifications (still available in most languages) or the 9 chapter UI For Programmers, available in every language except French and Spanish.



Oh, and by the way: My company, Fog Creek Software, has paid internships in software development for qualified college students. They're in New York City. Free housing, lunch, and more. And you get to work on real, shipping software with the smartest developers in the business.

About the Author: I’m your host, Joel Spolsky, a software developer in New York City. Since 2000, I've been writing about software development, management, business, and the Internet on this site. For my day job, I run Fog Creek Software, makers of FogBugz—the smart bug tracking software with the stupid name, and Fog Creek Copilot—the easiest way to provide remote tech support over the Internet, with nothing to install or configure.

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