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May 30: Portland OR:
RailsConf 2008 |
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Wanted: Agile Development -- Senior Software Developer
at Call Genie (Toronto, ON).
See this and other great job listings at
jobs.joelonsoftware.com.
2002/07/15This item ran on the Joel on Software homepage on Monday, July 15, 2002Measurement "Thank you for calling Amazon.com, may I help you?" Then -- Click! You're cut off. That's annoying. You just waited 10 minutes to get through to a human and you mysteriously got disconnected right away. Or is it mysterious? According to Mike Daisey, Amazon rated their customer service representatives based on the number of calls taken per hour. The best way to get your performance rating up was to hang up on customers, thus increasing the number of calls you can take every hour. An aberration, you say? When Jeff Weitzen took over Gateway, he instituted a new policy to save money on customer service calls. "Reps who spent more than 13 minutes talking to a customer didn't get their monthly bonuses," writes Katrina Brooker (Business 2.0, April 2001). "As a result, workers began doing just about anything to get customers off the phone: pretending the line wasn't working, hanging up, or often--at great expense--sending them new parts or computers. Not surprisingly, Gateway's customer satisfaction rates, once the best in the industry, fell below average."
Software organizations tend to reward programmers who (a) write lots of code and (b) fix lots of bugs. The best way to get ahead in an organization like this is to check in lots of buggy code and fix it all, rather than taking the extra time to get it right in the first place. When you try to fix this problem by penalizing programmers for creating bugs, you create a perverse incentive for them to hide their bugs or not tell the testers about new code they wrote in hopes that fewer bugs will be found. You can't win. Fortune 500 CEOs are usually compensated with base salary plus stock options. The stock options are often worth tens or hundreds of millions of dollars, which makes the base pay almost inconsequential. As a result CEOs do everything they can to inflate the price of the stock, even if it comes at the cost of bankrupting or ruining the company (as we're seeing again and again in the headlines this month.) They'll do this even if the stock only goes up temporarily, and then sell at the peak. Compensation committees are slow to respond, but their latest brilliant idea is to require the executive to hold the stock until they leave the company. Terrific. Now the incentive is to inflate the price of the stock temporarily and then quit. You can't win, again. Don't take my word for it, read Austin's book and you'll understand why this measurement dysfunction is inevitable when you can't completely supervise workers (which is almost always). I've long claimed that incentive pay isn't such a hot idea, even if you could measure who was doing a good job and who wasn't, but Austin reinforces this by showing that you can't even measure performance, so incentive pay is even less likely to work. Discuss at joel.reddit.com
Students: Fog Creek Software has awesome summer internships in New York City. You get free housing, free lunches, lots of free New York activities, and a chance to write great code with great developers. And a competitive salary. Apply today: we only have four open positions and usually get hundreds of applications, which will be considered on a first-come, first-served basis. About the Author: I'm your host, Joel Spolsky, a software developer in New York City. Since 2000, I've been writing about software development, management, business, and the Internet on this site. For my day job, I run Fog Creek Software, makers of FogBugz - the smart bug tracking software with the stupid name, and Fog Creek Copilot - the easiest way to provide remote tech support over the Internet, with nothing to install or configure. Enter your email address to receive a (very occasional) email whenever I write a major new article. You can unsubscribe at any time, of course. |
I'm your host, Joel Spolsky, a software developer in New York City. Since 2000, I've been writing about software development, management, business, and the Internet on this site. More about me.
There's a complete archive of everything going back to 2000. The home page is reserved for minor, ephemeral thoughts, but occasionally I write a longer article. You can sign up to receive email whenever this happens at the bottom of this page. We also have one of those RSS thingamajiggies. If you don't know what that is, consider yourself lucky.
This site has been translated by volunteers around the world into more than thirty languages.
Want to hire great developers? Looking for a job that doesn't suck? Check out the popular job board or the job board for India.
Have feedback? There are several popular discussion boards on this site: Joel on Software
Business of Software Design of Software .NET Questions TechInterview.org CityDesk FogBugz Fog Creek Copilot You can also email me directly, although my mailbox is an official disaster area.
For my day job, I'm the CEO of Fog Creek Software, a bootstrapped software company in New York, NY.
We make FogBugz, a bug tracking system that actually works and can be used to manage everything your development does, from bug tracking to customer email to feature management to project scheduling and so much more. Check out the screenshots or the free online trial.
We also make Fog Creek Copilot, which lets you control someone else's computer (with their permission, of course) over the Internet. It's the best way to fix someone's computer problems remotely. There's nothing to install, it's simple as heck, and it works through any kind of firewall, NAT, or proxy situation with zero configuration. More
If you're in college, Fog Creek Software has a very cool paid internship program (last year's interns developed Copilot in one summer). We also run a Software Management Training Program, an intensive three-year program for college graduates to learn about managing high tech that combines a Masters in Technology Management with extensive hands-on experience in a variety of positions.
Wondering what it's like to develop software at Fog Creek? The documentary Aardvark'd covers the story of the development of Copilot. It's available on DVD.
So far, this site has been made into three books: User Interface Design for Programmers, Joel on Software, and Smart and Gets Things Done. All are excellent ways to catch up on years of the drivel that appears here without going blind reading it on a tiny screen. I’m also the editor of The Best Software Writing, a collection of other people's superb essays about software. Fog Creek co-founder Michael Pryor has his own site on Technical Interview Questions.
© 1999-2008 Joel Spolsky. All Rights Reserved. Linking, quoting and reprinting
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